Literal walking simulator Baby Steps is already a punishing affair, but the game has one last trick up its sleeve that might make certain players fume with rage.
If you skip enough cutscenes in the wacky and raunchy Baby Steps, you'll be treated (or penalized, depending how you look at it) with a meandering 28-minute long cutscene full of meta jokes and haphazard conversation topics, which user Cuttyflame shared on YouTube (per PC Gamer).
Baby Steps, which was made by Ape Out developers Gabe Cuzzillo, Maxi Boch, and QWOP creator Bennett Foddy, actively discourages players you skipping story cutscenes, requiring you to complete minigames that increase in complexity each subsequent time you try to skip a scene.
Skipping around 30 cutscenes results in this shaggy dog story of a cutscene playing at the end of the story, according to Cuttyflame.
The secret ending cutscene has protagonist Nate, voiced by Cuzzillo, reaching the cabin of donkey-human hybrid Moose, voiced by Foddy. Nate makes some fourth wall-breaking comments about the player skipping cutscenes, beginning a long-winded conversation with a spread of topics.
From their interest in Naughty Dog's next game to their favorite fictional clowns, Cuzzillo and Foddy go on and on, adding in additional jabs toward cutscene skippers and joking that they'll likely skip this scene as well.
The role of non-interactive cinematics in what is otherwise a very interactive medium of entertainment has always been a subject of debate, but this extended scene almost feels like Cuzzillo and Foddy putting a spotlight on their voicework and shaming players for missing out on it, though all in good fun.
Baby Steps is currently available only on PlayStation 5 and PC, along with being verified for Steam Deck. Just think twice about skipping those cutscenes, though.
Source
If you skip enough cutscenes in the wacky and raunchy Baby Steps, you'll be treated (or penalized, depending how you look at it) with a meandering 28-minute long cutscene full of meta jokes and haphazard conversation topics, which user Cuttyflame shared on YouTube (per PC Gamer).
Baby Steps, which was made by Ape Out developers Gabe Cuzzillo, Maxi Boch, and QWOP creator Bennett Foddy, actively discourages players you skipping story cutscenes, requiring you to complete minigames that increase in complexity each subsequent time you try to skip a scene.
Skipping around 30 cutscenes results in this shaggy dog story of a cutscene playing at the end of the story, according to Cuttyflame.
The secret ending cutscene has protagonist Nate, voiced by Cuzzillo, reaching the cabin of donkey-human hybrid Moose, voiced by Foddy. Nate makes some fourth wall-breaking comments about the player skipping cutscenes, beginning a long-winded conversation with a spread of topics.
From their interest in Naughty Dog's next game to their favorite fictional clowns, Cuzzillo and Foddy go on and on, adding in additional jabs toward cutscene skippers and joking that they'll likely skip this scene as well.
The role of non-interactive cinematics in what is otherwise a very interactive medium of entertainment has always been a subject of debate, but this extended scene almost feels like Cuzzillo and Foddy putting a spotlight on their voicework and shaming players for missing out on it, though all in good fun.
Baby Steps is currently available only on PlayStation 5 and PC, along with being verified for Steam Deck. Just think twice about skipping those cutscenes, though.
Source