DICE has published a blog post detailing some of its thoughts about the class system for the upcoming Battlefield game, and it includes bringing back a controversial feature from Battlefield 2042.
Older titles, like the much-loved Battlefield 4, had class-locked weapons, but Battlefield 2042 introduced the ability for players in any class to choose whatever weapon they wanted. Some portion of the audience didn't enjoy this, while others embraced this expanded freedom, and DICE is sticking with it for the next Battlefield game.
In Battlefield 6, or whatever the new game is called, DICE said it will allow for "fully customizable weapon loadouts" that give players the "freedom to play the way [they] want."
Each class will have signature weapons, however, and using them provides certain benefits. For example, DICE said if you choose the Recon class, a weapon from the sniper rifle category will afford increased breath-holding duration. If a player who chose the Assault class uses a sniper rifle, they don't get this benefit.
DICE said it wanted to offer players the option of customizing their loadouts irrespective of class because doing so may allow them to "meet the needs of your squad" to have success on the battlefield.
Battlefield 2042 launched with "Specialist" characters as opposed to the traditional class system. People generally did not like this, and DICE brought back the four traditional classes in a later update.
The developer also confirmed that each class in Battlefield 6 will have a signature trait that provides passive bonuses; a Recon player will be able to spot enemies while aiming down sights, for example. Classes have signature gadgets, too, and they are unique to each class with the aim of giving players what they need to "fulfill the role of that class."
"We envision the future of Battlefield classes to be a series of interconnected systems and fundamentals that shape your role on the field, while granting you the freedom to customize how you execute that role," DICE said. "Through Battlefield Labs play sessions, feedback, and data gathering, we aim to strike a balance between defined roles and player choice."
While this is DICE's plan for now, the studio said it might make changes throughout the Battlefield Labs testing process. DICE encouraged people to sign up for Battlefield Labs for a chance to try the game out in a future test.
EA will officially unveil the new Battlefield game this summer. As for when it may launch, it's due for release by the end of March 2026, but now that GTA 6 has been delayed, some are theorizing it may come out this fall.
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Older titles, like the much-loved Battlefield 4, had class-locked weapons, but Battlefield 2042 introduced the ability for players in any class to choose whatever weapon they wanted. Some portion of the audience didn't enjoy this, while others embraced this expanded freedom, and DICE is sticking with it for the next Battlefield game.
In Battlefield 6, or whatever the new game is called, DICE said it will allow for "fully customizable weapon loadouts" that give players the "freedom to play the way [they] want."
Each class will have signature weapons, however, and using them provides certain benefits. For example, DICE said if you choose the Recon class, a weapon from the sniper rifle category will afford increased breath-holding duration. If a player who chose the Assault class uses a sniper rifle, they don't get this benefit.
DICE said it wanted to offer players the option of customizing their loadouts irrespective of class because doing so may allow them to "meet the needs of your squad" to have success on the battlefield.
Battlefield 2042 launched with "Specialist" characters as opposed to the traditional class system. People generally did not like this, and DICE brought back the four traditional classes in a later update.
The developer also confirmed that each class in Battlefield 6 will have a signature trait that provides passive bonuses; a Recon player will be able to spot enemies while aiming down sights, for example. Classes have signature gadgets, too, and they are unique to each class with the aim of giving players what they need to "fulfill the role of that class."
"We envision the future of Battlefield classes to be a series of interconnected systems and fundamentals that shape your role on the field, while granting you the freedom to customize how you execute that role," DICE said. "Through Battlefield Labs play sessions, feedback, and data gathering, we aim to strike a balance between defined roles and player choice."
While this is DICE's plan for now, the studio said it might make changes throughout the Battlefield Labs testing process. DICE encouraged people to sign up for Battlefield Labs for a chance to try the game out in a future test.
EA will officially unveil the new Battlefield game this summer. As for when it may launch, it's due for release by the end of March 2026, but now that GTA 6 has been delayed, some are theorizing it may come out this fall.
Source