Best Abyss Races And Abilities Explained

Chances are that you have been playing Abyss for a while, but have not changed your race from human. While this Roblox game doesn't hide this mechanic at all, it's always available at any hub area, and you have the option to get a permanent buff to your character. However, some of the races are just a little bit better than others, and while the rarity does give a good indicator of what's good, there are some perks more desirable than others.

Of course, you'll need a bunch of Abyss Star Shards to get rolling on the table, and even then, the odds you'll actually roll the top-tier best races are slim at best. If you manage to get one in one of the three available slots, then make sure you keep it. However, if you want to know which races that are actually obtainable for most people are the best, then we'll break down for you just which ones to keep. Oh, and make sure you redeem any Abyss codes to get more Star Shards and rerolls.

By spending more Star Shards on a single roll, your odds of getting better rarity races do increase.

Abyss Races Tier List​


By clicking the Races button, found at the top of the screen while at any hub area, you'll encounter the Race Reroll screen. You have two different ways to roll for races, with Lucky Reroll changing the odds to eliminate common races and boost your chances of getting the highest-tier ones instead. However, it costs 4.5x the amount of Star Shards than a standard reroll, and because of the Pity system, it's better to reroll with standard odds as the number for guaranteed Epic or Legendary races goes down at the same rate.

Extra slots cost 1,000 Star Shards for the second and 5,000 for the third, but you can only have one race equipped at any time. It's best to buy those slots when you can, just in case you get lucky with any of your rerolls. With all that explained, here's what you should be aiming for:

  • S-Tier: Kraken, Sea Angel, Shark, Vampire Squid
  • A-Tier: Crab, Anglerfish, Puffer, Narwhal,
  • B-Tier: Spirit, Monkey, Fish, Cyclops
  • C-Tier: Coral, Elf, Poop
  • F-Tier: Human

While the most desirable races are, of course, the Mythics, rolling any of the legendary races will be more than good enough to carry you through the game. The sheer number of abilities is staggering among all four of them, so if you manage to get any of the Mythics or Legendaries, stop rolling and unlock the next race slot with your Star Shards.

Where things get a little more contested is with the lower tiers. Sure, all the common races are incredibly basic, but Spirit's buffs aren't as good as the other two rare races, despite its revival passive. The Puffer is probably the one for new players to try and aim for, as its oxygen and weight carrying bonuses are decent, and reflecting 20% of the damage you deal back to your attacker without any drawbacks is strong. The Epic rarity races do outclass it, but not significantly enough to seek them out.

All Abyss Races Abilities​


Here are all the races, their abilities, and the odds of rolling them with your Abyss Star Shards:

RaceStandard oddsLucky Reroll oddsAbility
HumanN/AN/A
  • No perks. Default race, lost on first reroll.
Poop50%0%
  • +10% Damage
Coral50%0%
  • +10% Oxygen
Elf50%0%
  • +5% Speed
Monkey29%31%
  • +10% Speed
  • +10% Weight Carrying Capacity
Cyclops29%31%
  • +10% Damage
  • -0.2s Weapon Cooldown
Fish29%31%
  • +5% Speed
  • +10% Oxygen
Puffer14%38%
  • +10% Oxygen
  • +15% Weight Carrying Capacity
  • Spiky Body: Reflects 20% of incoming melee damage back to the attacker.
Spirit14%38%
  • -0.1s Weapon Cooldown
  • +5% Cash
  • Last Breath: After you die, instead of dying, you regenerate 30% of your oxygen. (Cooldown: 3 mins)
Narwhal14%38%
  • +8% Speed
  • +15% Damage
  • Piercing Horn: 10% chance to deal double damage.
Crab5%21%
  • +15% Oxygen
  • +5% XP Gain
  • +15% Weight Carrying Capacity
  • Iron Shell: 25% chance to absorb incoming attacks.
Anglerfish5%21%
  • +8% Cash
  • -0.2s Weapon Cooldown
  • +12% damage
  • Hunter's Instinct: 20% chance for double drops when catching a fish.
  • Abyssal Light: Illuminates surroundings in darkness.
Vampire Squid2%10%
  • +20% Oxygen
  • +10% XP Gain
  • +15% Weight Carrying Capacity
  • Blood Siphon: When catching a fish, regen oxygen for 10% of the damage dealt. (Cooldown: 20 secs)
Shark2%10%
  • +10% Cash
  • -0.4s Weapon Cooldown
  • +20% Damage
  • Blood Frenzy: When your oxygen is below 30%, deal +30% more damage.
  • Sea Sprint: Tube Boost consumes 50% less oxygen.
Kraken0.2%1%
  • +25% Weight Carrying Capacity
  • +15% XP Gain
  • +15% Cash
  • Endless Depths: Every fish caught permanently increases the damage you deal by +0.04%. (Caps at +50%)
  • Leviathan's Legacy: After you die, instead of dying, regenerate 100% of your oxygen and deal 300% AoE damage around you. (Cooldown: 8 mins)
Sea Angel0.2%1%
  • +10% Speed
  • +15% Cash
  • +25% Oxygen
  • Last Breath Sprint: While Oxygen is below 20%, sprinting no longer consumes extra oxygen.
  • Kinetic Wrath: Gain bonus damage equal to 35% of your tube speed.
  • Abyssal Focus: As oxygen falls below 50%, your focus sharpens, increasing the catching minigame progress speed. This bonus scales with lower oxygen and caps when oxygen reaches 20% of your max capacity.

Source