Are you pondering on how to remove the tunnel crates in Blue Prince? The tunnel just outside the manor is an odd location. From a distance, you see endless stacks of wooden boxes, and you just know that there's a path beyond. Thankfully, there's a fast method that clears out all obstacles. Oh, and before we continue, please be reminded that this article contains spoilers.
You can remove the tunnel crates in Blue Prince by making use of certain experiments in the Laboratory. Here's a quick summary:
The Data Transfer that you just downloaded into a terminal has a bunch of new causes/triggers and effects for the Laboratory experiments. The effect that you're looking for is the one the removes a crate from the tunnel each time you complete a required action.
As for the causes/triggers, there are a few that speed up the process:
Don't expect to clear out the tunnel in Blue Prince in just one or two runs. You need to do these kinds of experiments multiple times, since there are roughly a couple dozen crates that bar the path. Just be patient and keep at it, and you'll soon find a way forward.
It's time to delve deeper into the unknown.
After removing the tunnel crates in Blue Prince, you should be able to make it all the way to the end of the dark corridor. Here's what you can obtain:
Past this point, there are several sealed doorways that require you to have the right tools and items:
There's a door that looks very interesting just ahead. Let's just say that's going to be a late-game objective that you can tackle after finding more hints all over the estate.
A surreal adventure filled with wonders and mysteries await you in Blue Prince. If ever you feel stuck or lost at any point in time in your playthrough, don't forget to check our Blue Prince guides hub.
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How to remove the tunnel crates in Blue Prince
You can remove the tunnel crates in Blue Prince by making use of certain experiments in the Laboratory. Here's a quick summary:
- Generally speaking, Laboratory experiments require a cause and an effect. These have their own selection pools, too.
- You have to combine a cause and an effect, and then trigger/proc that effect, during a run.
- Moreover, you must complete the Laboratory Puzzle. This gives you a permanent perk that allows you to access offline terminals remotely even if you haven't drafted them yet. For instance, if you only have the Security room, you can enter the passcode, log into the Laboratory computer, and run an experiment.
- Likewise, you must acquire all three Microchips and place them in the sundial. This unlocks another permanent fixture that lets you download a packet.
- Log into any terminal, input the passcode, and select Data Transfers.
The best experiments to remove tunnel crates
The Data Transfer that you just downloaded into a terminal has a bunch of new causes/triggers and effects for the Laboratory experiments. The effect that you're looking for is the one the removes a crate from the tunnel each time you complete a required action.
As for the causes/triggers, there are a few that speed up the process:
- Each time you bypass or unlock a security door - In the Security room, change the security level to "high" and the offline mode to "unlocked." This causes up to eight metal doors to appear in the higher ranks/rows of the manor. If you have a Keycard or if you disabled the Keycard VAC Control via the Utility Closet, you can easily open or bypass these locked doors.
- Each time you find some trash while digging - Hopefully, you can draft the Root Cellar as an outer room. The Root Cellar has a lot of dirt piles already, and there are more dirt piles in the manor. If you have a Shovel, just keep digging and keep your fingers crossed that you obtain useless junk.
- Each time you view your map, lose 10 steps - This is a reliably fast method, albeit one that causes your run to end prematurely. You have 70 steps after getting the Apple Orchard buff, as well as an extra 20 steps if you've been to the Sauna during your previous run. Assuming you gain access to a terminal early, you can just reopen your map over and over until your steps are fully depleted. While the day ends abruptly, you still managed to clear out a bunch of obstacles in the tunnel in a short span of time.
Don't expect to clear out the tunnel in Blue Prince in just one or two runs. You need to do these kinds of experiments multiple times, since there are roughly a couple dozen crates that bar the path. Just be patient and keep at it, and you'll soon find a way forward.
It's time to delve deeper into the unknown.
What can you get from the tunnel after it's been cleared?
After removing the tunnel crates in Blue Prince, you should be able to make it all the way to the end of the dark corridor. Here's what you can obtain:
- Tunnel Floorplan - Note that you can get this earlier since you only need to light the torches to see the blueprint.
- File Cabinet Key - This can be used to open a file cabinet in the foreman's nook in the Underground--i.e. the tiny nook between the mine cart and the rotating gear.
What else can you expect in the next section?
Past this point, there are several sealed doorways that require you to have the right tools and items:
- The first locked door can only be opened if you reacquire the Basement Key from the Antechamber.
- The wall after that can only be destroyed if you have the Power Hammer.
- Another door must be opened, this time by activating the Red Door control panel in the Boiler Room.
- The next wall must be lit using the Burning Glass or Self-Igniting Torch.
- One more section with a pedestal is sealed off. You need to place the Microchips in the pedestal.
There's a door that looks very interesting just ahead. Let's just say that's going to be a late-game objective that you can tackle after finding more hints all over the estate.
A surreal adventure filled with wonders and mysteries await you in Blue Prince. If ever you feel stuck or lost at any point in time in your playthrough, don't forget to check our Blue Prince guides hub.
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