MindsEye Dev Outlines What It's Doing To Try To Fix The Game

MindsEye, the new action game from former Rockstar veteran Leslie Benzies' new studio, launched this week but left a lot to be desired due to technical and performance issues. Now, developer Build a Rocket Boy has outlined what it's doing to try to improve the experience.

In a statement, the developer thanked fans for their support and feedback thus far, but added that the studio is "heartbroken that not every player was able to experience the game as we intended."

"Our priority is optimizing performance and stability so that every player, across every device, can enjoy an equally high-quality experience," the studio said. "Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak."

This specific issue impacted about 10% of players, the developer said, and a hotfix addressing this issue and others is coming as soon as June 13 on PC and on console when it passes certification.

"We are fully committed to ensuring all our players have a great experience, and we will continue to provide frequent and transparent updates," the developer said.

Build a Rocket Boy also published a rundown of some of the updates coming to MindsEye in the month ahead to address the game's ongoing issues.

MindsEye launched on June 10 and encountered a raft of issues and problems, with Build a Rocket Boy saying it was working around the clock to improve the experience.

MindsEye update schedule

Friday, June 13-15 – Hotfix #1

  • Initial CPU and GPU performance improvements, along with memory optimizations
  • Reduced difficulty for the CPR mini-game
  • A new setting to disable or adjust Depth of Field
  • Fix for missing controls in the MineHunter and Run Dungeon mini-games
  • Pop-up warnings for PCs with Hardware Accelerated GPU Scheduling disabled and for PCs with CPUs prone to crashes

Hotfix #2 – Week of June 16

  • Continuous incremental performance and stability improvements
  • Fix for the buggy wheels not visually spinning while driving
  • Fix for areas in Car Manufacturing where players could fall through the world

By End of June – Update 3

  • Ongoing performance & stability improvements
  • Rebalanced "Hard" difficulty setting
  • Animation fixes
  • AI improvements

Source