Horror co-op game REPO is the latest surprise hit to take Steam by storm, leaving its small team scrambling to keep up with player interest. The studio behind REPO, Semiwork, is working on the game's first update, and has just shared more details on what the major update will add--including a much-requested matchmaking system.
"The first update will include the long-awaited matchmaking, with server password, region picker, server list, and kick option," developer Pontus said in a Q&A video shared by Semiwork, as picked up by GamesRadar. The upcoming update will also add a new level, which will come with a handful of new valuables, some with surprising gimmicks and effects triggered when players pick them up. The update will also bring new weapons, along with a new mechanic called Overcharge designed for a "more interesting late-game experience."
Also coming in the first update are expressions: essentially emotes that players can use to better communicate with each other in the co-op game. The Q&A video shows off a few including angry, sad, unimpressed, and "very much unimpressed"--though its not clear if those are the exact expressions arriving with the first patch.
Pontus additionally spoke about some of the ideas that Semiwork is open to but not currently working on, including more new mechanics, collaborations with other games, upgrades to older levels, harder variants of monsters, cart upgrades, and potentially late-join functionality--though he adds that this would require a lot of work. One thing Semiwork doesn't seem to be planning on is a traditional ending to its story, preferring to focus on environmental storytelling instead.
Semiwork also affirmed its support for REPO's modding community, however Pontus did ask modders to make sure to optimize their mods "to avoid any skyrocketing server costs." If you're thinking of exploring REPO's current suite of mods, check out some of the best REPO mods and how to install them.
REPO is currently available in early access on Steam, and Semiwork has said in a previous Q&A that it plans to keep the game in early access for up to a year. REPO has been a surprise hit with gamers, attracting over 100,000 concurrent players every day since it took off in early March.
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"The first update will include the long-awaited matchmaking, with server password, region picker, server list, and kick option," developer Pontus said in a Q&A video shared by Semiwork, as picked up by GamesRadar. The upcoming update will also add a new level, which will come with a handful of new valuables, some with surprising gimmicks and effects triggered when players pick them up. The update will also bring new weapons, along with a new mechanic called Overcharge designed for a "more interesting late-game experience."
Also coming in the first update are expressions: essentially emotes that players can use to better communicate with each other in the co-op game. The Q&A video shows off a few including angry, sad, unimpressed, and "very much unimpressed"--though its not clear if those are the exact expressions arriving with the first patch.
Pontus additionally spoke about some of the ideas that Semiwork is open to but not currently working on, including more new mechanics, collaborations with other games, upgrades to older levels, harder variants of monsters, cart upgrades, and potentially late-join functionality--though he adds that this would require a lot of work. One thing Semiwork doesn't seem to be planning on is a traditional ending to its story, preferring to focus on environmental storytelling instead.
Semiwork also affirmed its support for REPO's modding community, however Pontus did ask modders to make sure to optimize their mods "to avoid any skyrocketing server costs." If you're thinking of exploring REPO's current suite of mods, check out some of the best REPO mods and how to install them.
REPO is currently available in early access on Steam, and Semiwork has said in a previous Q&A that it plans to keep the game in early access for up to a year. REPO has been a surprise hit with gamers, attracting over 100,000 concurrent players every day since it took off in early March.
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