Splitgate developer 1047 Games has announced a "small" round of layoffs at the studio following Splitgate 2's big launch earlier this month. As part of the staff reduction, co-founders Ian Proulx and Nicholas Bagamian are forgoing salaries for the time being, the company announced in a LinkedIn post.
"We're still perfecting the Splitgate 2 gameplay experience in response to community feedback, and we are redirecting resources to build the best game for our players," the developer said. "We are sad to see our teammates go, and we are actively working to help them secure new opportunities."
Proulx and Bagamian are forgoing salaries as the studio said it plans to "lock in to deliver the next phase of the project."
"To everyone who's playing Splitgate 2, we're continuing to work hard to deliver more things we know you'll love. We are committed to building this game for the long haul," 1047 Games said.
Splitgate 2 had its official launch earlier this month alongside the debut of a new battle royale mode. This was announced at Summer Game Fest, where Proulx appeared on stage wearing a "Make FPS Great Again" hat. Proulx and 1047 Games received blowback for this, and Proulx issued multiple responses and explanations. Proulx also said 1047 Games has new systems in place to prevent something like this from happening again.
Beyond the hat controversy, Splitgate 2 found itself in hot water over some of its microtransaction pricing, specifically around an $80 bundle. Proulx said if he was aware of the $80 bundle he "would have not allowed it go live," but that response prompted questions about why he didn't know in the first place. In any event, Proulx admitted that "basically everything" in the game's store was overpriced until recently when 1047 Games parted ways with its former head of monetization. The $80 bundle was later cut in half to $40.
On Steam, Splitgate 2 got a huge bump in players for the game's 1.0 and battle royale launch. But the momentum wasn't sustained, and player numbers are back to where they were. The free game is also available on PlayStation and Xbox consoles.
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"We're still perfecting the Splitgate 2 gameplay experience in response to community feedback, and we are redirecting resources to build the best game for our players," the developer said. "We are sad to see our teammates go, and we are actively working to help them secure new opportunities."
Proulx and Bagamian are forgoing salaries as the studio said it plans to "lock in to deliver the next phase of the project."
"To everyone who's playing Splitgate 2, we're continuing to work hard to deliver more things we know you'll love. We are committed to building this game for the long haul," 1047 Games said.
Splitgate 2 had its official launch earlier this month alongside the debut of a new battle royale mode. This was announced at Summer Game Fest, where Proulx appeared on stage wearing a "Make FPS Great Again" hat. Proulx and 1047 Games received blowback for this, and Proulx issued multiple responses and explanations. Proulx also said 1047 Games has new systems in place to prevent something like this from happening again.
Beyond the hat controversy, Splitgate 2 found itself in hot water over some of its microtransaction pricing, specifically around an $80 bundle. Proulx said if he was aware of the $80 bundle he "would have not allowed it go live," but that response prompted questions about why he didn't know in the first place. In any event, Proulx admitted that "basically everything" in the game's store was overpriced until recently when 1047 Games parted ways with its former head of monetization. The $80 bundle was later cut in half to $40.
On Steam, Splitgate 2 got a huge bump in players for the game's 1.0 and battle royale launch. But the momentum wasn't sustained, and player numbers are back to where they were. The free game is also available on PlayStation and Xbox consoles.
Source