If you've ever wondered just how many differences exist between the (surprisingly) many different versions of Half-Life 2 there are, then a new deep dive into each one offers some interesting answers.
Youtuber Ocelot has gone through seven different versions of Half-Life 2, poring over each detail from the game's opening to Black Mesa East. The video starts by looking at the original PC build from 2004, which isn't the version you'll find on Steam today. That version, released in 2024 to commemorate the game's 20th anniversary, makes some significant visual enhancements to trick your brain into thinking Half-Life 2 has aged considerably better than you think. And while that's still true, it's remarkable to see how small, meaningful changes make a big impact.
Curiously, it's also fascinating to see how much the current PC version has in common with the considerably older Xbox 360 and PS3 ports, down to peculiar bugs and visual oddities that exist across all three. Perhaps the most noticeable concerns the ominous opening with G-Man, and in particular the glow to his green eyes. This isn't present in the original or the 20th anniversary edition, and is subjectively better in its "bugged" state in The Orange Box port.
The most fascinating port has to be a Japan-exclusive arcade version of Valve's shooter, developed by Taito, which Ocelot describes as barely the same game. It features a condensed version of the campaign, with most narrative or puzzle centric chapters ripped out and relegated to cutscene summaries. Some enemy encounters are entirely new and weapons are acquired in different orders, all to support a more action-orientated design.
The game also shipped with two additional modes, namely Battle Mode, a multiplayer deathmatch mode with different character classes, and Mission Mode, an level-based challenge mode. From it's wildly different UI to its overall presentation of this seminal first-person narrative shooter, it's quite something to see in motion.
The latest version of Half-Life 2 isn't quite complete, with working continuing on the Half-Life 2 RTX project that currently only features Ravenholm and Nova Prospekt. It's a radical overhaul to the game's lighting, so it'll be interesting to compare the full release with what you can currently enjoy on Steam. Valve has yet to announce Half-Life 3 despite numerous reports that it is in development, with the studio's last entry in the franchise, Half-Life: Alyx, strongly hinting at its narrative direction.
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Youtuber Ocelot has gone through seven different versions of Half-Life 2, poring over each detail from the game's opening to Black Mesa East. The video starts by looking at the original PC build from 2004, which isn't the version you'll find on Steam today. That version, released in 2024 to commemorate the game's 20th anniversary, makes some significant visual enhancements to trick your brain into thinking Half-Life 2 has aged considerably better than you think. And while that's still true, it's remarkable to see how small, meaningful changes make a big impact.
Curiously, it's also fascinating to see how much the current PC version has in common with the considerably older Xbox 360 and PS3 ports, down to peculiar bugs and visual oddities that exist across all three. Perhaps the most noticeable concerns the ominous opening with G-Man, and in particular the glow to his green eyes. This isn't present in the original or the 20th anniversary edition, and is subjectively better in its "bugged" state in The Orange Box port.
The most fascinating port has to be a Japan-exclusive arcade version of Valve's shooter, developed by Taito, which Ocelot describes as barely the same game. It features a condensed version of the campaign, with most narrative or puzzle centric chapters ripped out and relegated to cutscene summaries. Some enemy encounters are entirely new and weapons are acquired in different orders, all to support a more action-orientated design.
The game also shipped with two additional modes, namely Battle Mode, a multiplayer deathmatch mode with different character classes, and Mission Mode, an level-based challenge mode. From it's wildly different UI to its overall presentation of this seminal first-person narrative shooter, it's quite something to see in motion.
The latest version of Half-Life 2 isn't quite complete, with working continuing on the Half-Life 2 RTX project that currently only features Ravenholm and Nova Prospekt. It's a radical overhaul to the game's lighting, so it'll be interesting to compare the full release with what you can currently enjoy on Steam. Valve has yet to announce Half-Life 3 despite numerous reports that it is in development, with the studio's last entry in the franchise, Half-Life: Alyx, strongly hinting at its narrative direction.
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