The Witcher 3 and Cyberpunk 2077 director Konrad Tomaszkiewicz has confirmed that his studio used artificial intelligence technologies for his new game, The Blood of the Dawnwalker, but he believes AI should help--not replace--humans in the development process.
Tomaszkiewicz told Eurogamer that his team at Rebel Wolves used AI to create character voices for The Blood of the Dawnwalker's early tests before the company hired actors later on.
"We wanted to have it as soon as possible to test the game and iterate on it. And then when we decided the story was great and it worked, we started the proper recordings with the actors. This is the use of the AI we had in our company," he said. "I think that it's quite reasonable."
He went on to say, "AI should help people and AI shouldn't replace them. If we can use AI to make people's lives easier."
Tomaszkiewicz went on to say that he is "not totally against AI," but he hopes it can evolve to a place where it becomes a tool like Google Translate and not something that infringes on protected rights.
Finally, the developer said he thinks games made using only AI will not have a "soul," adding that AI "can help, but not replace" human developers. As an example, Tomaszkiewicz said he recently finished the episodic game Dispatch and said there is no way that AI could create something like that.
At least one person, Elon Musk, is trying to make a game entirely with AI. Musk's xAI is hiring a Video Games Tutor to help develop Grok's AI tools to "excel in video game concepts, mechanics, and generation."
AI in gaming has been a hot topic, with developers, publishers, and industry-observers sharing all ranges of opinions. Recently, Rockstar co-founder Dan Houser said AI is overrated, while Congressman Ro Khanna called for regulation over the use of AI in gaming after Activision confirmed AI was used to develop Call of Duty: Black Ops 7.
As for The Blood of the Dawnwalker, the 14th-century open-world fantasy RPG has players stepping into the role of Coen, a human by day and vampire by night.
Source
Tomaszkiewicz told Eurogamer that his team at Rebel Wolves used AI to create character voices for The Blood of the Dawnwalker's early tests before the company hired actors later on.
"We wanted to have it as soon as possible to test the game and iterate on it. And then when we decided the story was great and it worked, we started the proper recordings with the actors. This is the use of the AI we had in our company," he said. "I think that it's quite reasonable."
He went on to say, "AI should help people and AI shouldn't replace them. If we can use AI to make people's lives easier."
Tomaszkiewicz went on to say that he is "not totally against AI," but he hopes it can evolve to a place where it becomes a tool like Google Translate and not something that infringes on protected rights.
Finally, the developer said he thinks games made using only AI will not have a "soul," adding that AI "can help, but not replace" human developers. As an example, Tomaszkiewicz said he recently finished the episodic game Dispatch and said there is no way that AI could create something like that.
At least one person, Elon Musk, is trying to make a game entirely with AI. Musk's xAI is hiring a Video Games Tutor to help develop Grok's AI tools to "excel in video game concepts, mechanics, and generation."
AI in gaming has been a hot topic, with developers, publishers, and industry-observers sharing all ranges of opinions. Recently, Rockstar co-founder Dan Houser said AI is overrated, while Congressman Ro Khanna called for regulation over the use of AI in gaming after Activision confirmed AI was used to develop Call of Duty: Black Ops 7.
As for The Blood of the Dawnwalker, the 14th-century open-world fantasy RPG has players stepping into the role of Coen, a human by day and vampire by night.
Source