In the lead-up to Diablo II: Resurrected's launch, Blizzard seemed hesitant to bring major changes to the action-RPG classic, which went on to define an entire genre. Even small new additions, like player characters automatically picking up gold on the ground when walking near it, could be toggled on and off in the game's settings. The message seemed clear: Diablo II: Resurrected may feature a fancy, and optional, new coat of paint, but under the hood, it's still the game so many of...