People who are into games today generally know the term "walking sim." It seems to have cropped up around the time of Dear Esther in 2012, a first-person adventure game in which you explore the Scottish countryside on foot, triggering memories of your lost loved one. To be fair, the game does mostly involve walking around, but there was a time when calling a game a "walking sim" was meant by some as a dig against it. That was true of Dear Esther and many games since then. One would use it to...