I love Pokemon's turn-based battle mechanics. For nearly 30 years, Game Freak has tuned its rock-paper-scissors style combat to near perfection. Different generations have added new mechanics and gimmicks to keep things fresh, but Pokemon's battles have always been built around turn-based combat. With Pokemon Legends: Z-A, however, Game Freak aims to redefine what a Pokemon battle is, a fact which, naturally, gave me some pause. Yet after over an hour with the game, I'm convinced they might...