Gaming News

When I spoke to several teams making games in the Left 4 Dead lineage, they each had some unique thoughts on why the game, and its resulting genre, works. But they also each echoed one similar thought: Pacing reigns supreme. Horde shooters, like Warhammer 40K Darktide, can live or die on the flow of its co-op missions. Aided by an AI director, missions must be tuned to reliably challenge, but not necessarily overwhelm the player. Impressively, Darktide gets this aspect of its grimdark...