While proprietary engines aren't all that common at many studios--given the fact that they're just simply difficult to make--Capcom has found a lot of success with its own one, RE Engine. It's been used across all of the studio's games since 2017's Resident Evil 7, with the upcoming Pragmata being no different. However, a small thing you might not think about being important is that Diana, the game's deuteragonist, has very long hair. According to producer Naoto Oyama, the RE Engine actually...