Episodic gaming always seemed born of necessity. Game development is hard work and breaking a story into smaller parts and releasing it progressively appeared, at least from the outside, to be a way to manage smaller projects with a rolling development structure. In its heyday, no one was more successful at this than Telltale Games, which made its name on adventure games, mostly licensed, with a strong episodic structure. Its breakthrough success, and still one of the best episodic...