I tend to have an indie or two each year that I don't shut up about. Five years ago, Blue Manchu's roguelite strategy-shooter, Void Bastards, was that game for me. Now, studio Blue Manchu is back with Wild Bastards, a spiritual successor that retains the sci-fi of the first one but adds a western element to it while expanding and deepening the game's systems. On top of that, the replacement-level characters, who served Void Bastards satirical story well, are swapped out for a Dirty (baker's)...