Blue Prince Just Got A Significant Update, But Don't Expect Any DLC

Dogubomb and Raw Fury released Patch 1.04.5 for puzzle game Blue Prince today. And while Blue Prince has been one of the indie darlings of 2025, Director Tonda Ros admitted in a patch-notes post on Steam that there aren't any plans for DLC or new content for Blue Prince following the next update.

Blue Prince is a roguelike puzzle game in which players explore a mansion left behind by their great-uncle. While they search for a hidden 46th room, the mansion shifts every night, and players have to lay out new floor plans as they explore each new day. Critics loved its structure and mind-bending puzzles, leading to Blue Prince becoming one of 2025's best-reviewed games.

Key art for Blue Prince Patch 1.04.5.
One of Patch 1.04.5's most notable improvements is fixing a save-rollback issue on PS5 that was causing some players' games to not save properly, resulting in lost progress. Other progress-blocking bugs or softlocks were also resolved in this patch, and the wording of some late-game puzzles has been updated for clarity. You can check out the full list of patch notes below, although you should be aware that it contains spoilers for Blue Prince.

Patch 1.04.5 Changelog:​

  • Fixed the rollback bug that was interfering with saving the game on PlayStation for some users
  • Fixed a bug occasionally preventing players from entering the highest rank due to a rogue collider.
  • Fixed a bug that could cause you to lose steps when investigating the east sealed antechamber door while in a gymnasium.
  • Fixed a potential collider softlock that could occur after digging up treasure in the Cloister
  • Fixed a potential collider softlock that could occur after digging up treasure in the Closet.
  • The experiment “Gain 1 Key, 1 Gem or 1 Gold (selected at random)” has been changed to “Gain 1 Key, 1 Gem, or 1 Die (selected at random)”
  • Unified all instances of "Christoph" to a consistent spelling.
  • Typo fixed in Glossary entry for “Directory”.

LATE GAME SPOILER CHANGELOG BELOW - Read at own risk​

  • Boat Ride cinematics can now be once again skipped (this had been disabled because of a soft lock that has also now been fixed.)
  • Lever pull cinematics can now be skipped.
  • Added additional safety checks to address reported soft locks some users reported encountering in the Casino.
  • The 7-letter title in the Gallery now accepts an overlooked regional spelling as a valid solution
  • Boudoir Safe now accepts one alternate regional solution.
  • A bug has been fixed in Maid’s Chamber and Servant’s Quarter that would occasionally cause payroll to not spawn.

  • A bug has been fixed in an upgraded guest bedroom that was causing a one-time trigger to occur multiple times.

EVEN DEEPER SPOILER CHANGELOG BELOW​

  • Edited the wording of “Question 33” to provide more clarity. The solution remains unchanged.
  • Cleaned up the mathematical symbols of “Question 46” to provide more clarity. The solution remains unchanged.
  • Unified Date formatting in terminal logs for consistency.
  • Repositioned a (Blue Tents) memo in a ‘found floorplan’ to fix a bug causing it to occasionally not appear. (no content change)
  • The experiment that “lowers water” will now be replaced with an experiment variation that “raises water” if there is not currently any water to lower.
  • The experiment “Each time you view your map, lose 10 steps and then” has been changed to “The next 10 times you view your map, lose 10 steps and then.
  • The experiment “Gain 1 Key for every 40 steps you have” has been changed to “Gain 1 Key for every 30 steps you have”
  • The experiment “Gain 1 Key, 1 Gem or 1 Gold (selected at random)” has been changed to “Gain 1 Key, 1 Gem, or 1 Die (selected at random)”

  • On Day One, the trunk in the bedroom will no longer only appear after the first draft.

Some of what's to come beyond this current patch was teased, although Ros wants to temper expectations. It was confirmed that Patch 1.10 will be the final content update Blue Prince receives. By then, the game will have received additions like a color-assist mode, controller remapping, widescreen support, new cinematics, UI and UX improvements, cryptic additions like "an overhyped arcade game and "a curious house cat," and more. After that, any future updates for Blue Prince will simply be for bug-fixing purposes.

"It had always been my dream to release a definitive version of the game at launch. I’m a big fan of complete standalone experiences and it was never my plan to continually tinker with the game with regular content updates, room rebalancing, or DLC and the like," Ros explained. "Considering this is my first game, I’m extremely proud of everything I managed to include for launch, but there are a few minor things that were not quite completed before our release date that I feel must be added to fulfill that original vision. Those inclusions will be added in 1.10, which will be the final major update to the game. It will be the definitive version of the game."

Once Patch 1.10 for Blue Prince rolls out in the coming months, it will be content complete, so you shouldn't worry about waiting for DLC or more significant content updates to jump in. Blue Prince is available for PC, PS5, and Xbox Series X|S and is part of the Game Pass Ultimate and PS Plus Extra game catalogs.

Source