Control Resonant Debuts At The Game Awards, And It Stars A New Playable Character

At The Game Awards, Remedy shared more details on its upcoming Control sequel. The game is called Control Resonant, and it's set for release in 2026.

In this sequel, both the genre and playable character are different than they were when 2019's Control introduced this branch of the Remedy Connected Universe. As you can see in the reveal trailer, there's an emphasis on melee combat rather than gunplay like many of Remedy's past games. Also, players won't be playing as Jesse Faden again, but instead take control of her brother, Dylan, who was introduced in the previous game and has so far had a... let's call it "strained" relationship with his sister. Previously held captive by the Federal Bureau of Control, the bureau has now let Dylan loose as their special weapon in a time of grave danger.


Though the game isn't set in a fully open-world environment, Remedy describes the sequel as an action-RPG placed in Manhattan, which acts as an "expansive, reality-warping playground of choice." Additionally, Remedy continues to flesh out its connected story universe, but creative director Mikael Kasurinen said that newcomers need not feel left behind, reflecting an approach the team previously took with Alan Wake 2 and FBC: Firebreak. Control Resonant, Kasurinen believes, will be "easy to pick up and hard to put down."

The existence of Control Resonant is no surprise, as the title leaked a while back. Control Resonant entered full production earlier this year.

As announced previously, Annapurna is funding 50% of Control 2's budget. Annapurna is co-funding the game as part of a deal that will see Annapurna help bring Remedy's Control and Alan Wake franchises to film and TV. The gaming giant Tencent is also an investor in Remedy and its upcoming projects.

Click here to see all of The Game Awards 2025 winners.

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