Elden Ring Nightreign Patch 1.01.4 Is Here And Delivers Even More Bug Fixes

From Software has rolled out a new Elden Ring Nightreign update, which aims to address a number of bugs.

Version 1.01.4 is now available across all platforms and is, once again, a fairly small patch that primarily focuses on resolving a series of bugs that have been disrupting online sessions, instead of balance adjustments, unlike in the previous patch. There's also no word on the promised two-player co-op, which From Software admitted was overlooked in development, but there is a way to enable that with Elden Ring Nightreign mods.

The patch notes confirm that the issue where matchmaking would continuously fail after two players joined and left a team simultaneously has been fixed, meaning no more party resets. The weapon type should also now be displayed in each Armament Information menu, and background music should now play the Recluse Remembrance.

Additionally, the patch resolves an exploit where playable characters might revive from a near-death state without being defeated in a fight with the third-day boss after leaving a session and returning from the title screen, as well as an issue where quitting the game incorrectly after fulfilling the clearing conditions of the 'Shifting Earth: Crater', the 'The Crater' achievement would not be awarded despite clearing the area. You can read the full patch notes below.

If you're just starting out your journey, you can check out GameSpot's Elden Ring Nightreign Guides Hub, which includes everything you need to know about the game, including boss guides, class guides, and more.

Elden Ring Nightreign 1.01.4 patch notes​


Bug Fixes

  • The Weapon Type will now be displayed in each Armament Information menu.
  • Fixed a bug where matchmaking would continually fail after two players joined and left your team at the same time.
  • Fixed a bug where the acquisition of the gesture “It's Raining!” through Multiplayer would not register properly.
    Note: You can obtain the gesture by meeting the conditions, even if you have met them before.
  • Fixed a bug where playable characters might revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen.
  • Fixed a bug where the background music in the Recluse Remembrance would not play properly when certain conditions were met.
  • Fixed a bug where quitting the game incorrectly immediately after fulfilling the clearing conditions of the “Shifting Earth: Crater”, the “The Crater” achievement would not be awarded despite clearing the area.
    Note: Even if you have already earned the achievement, meeting the “Crater” clear conditions will award you with the clearing credit again.
  • Fixed several other instances of bugs.

Source