Actor Tom Taylorson, who played Scott Ryder in Mass Effect: Andromeda, has reflected on working on the game, saying it was one of the best things he's ever done but it was "done dirty" by EA and criticized by "online chuds."
Speaking to We Are Mass Effect, Taylorson said he had an "immense amount of fun" working on Andromeda, labeling it "hands down one of the best things I've ever worked on."
The game got a "bum rap," Taylorson said, saying it was "done dirty by a publisher expecting too much from it." He also said the game was not "fully cooked" and was "forced out the door early." He said the developers were "forced" to use EA's Frostbite 3 engine, even though "many of the team didn't know how to work with it and it was not suited to the storytelling part of the game."
Beyond all of this, Taylorson said Andromeda was released into a "very toxic atmosphere online," saying the game was the "punching bag of the week for online chuds for views and clicks."
"Their love of hate sealed the deal," he said, going on to lament how something similar happened with another game he worked on, Highguard. To be sure, that game failed for many reasons.
Taylorson went on to say he was "obviously" disappointed by the reaction to Andromeda, but he remarked that there was only so much he could control as an actor.
"Personally, I was bummed, but moved on quickly. You have to," he said. Taylorson said he thought Ryder could be a character further developed in sequels throughout a decade of time. "I, and others, thought we'd have a good decade of playing with these characters in these spaces," he said.
Despite all of this, Taylorson said he takes some positives away from Andromeda. "There is something to be said for a 7/10 that comes to you in a time of need," he said.
The Mass Effect series will continue with a new game from BioWare that's been in development for years now. Recently, the game's producer said the team is too busy working on the game to tease it.
In addition to a new Mass Effect game, a Mass Effect TV series is in the works. Recently, one of the show's writers responded to a report that said the show's scripts were being rewritten to appeal to non-gamers.
Source
Speaking to We Are Mass Effect, Taylorson said he had an "immense amount of fun" working on Andromeda, labeling it "hands down one of the best things I've ever worked on."
The game got a "bum rap," Taylorson said, saying it was "done dirty by a publisher expecting too much from it." He also said the game was not "fully cooked" and was "forced out the door early." He said the developers were "forced" to use EA's Frostbite 3 engine, even though "many of the team didn't know how to work with it and it was not suited to the storytelling part of the game."
Beyond all of this, Taylorson said Andromeda was released into a "very toxic atmosphere online," saying the game was the "punching bag of the week for online chuds for views and clicks."
"Their love of hate sealed the deal," he said, going on to lament how something similar happened with another game he worked on, Highguard. To be sure, that game failed for many reasons.
Taylorson went on to say he was "obviously" disappointed by the reaction to Andromeda, but he remarked that there was only so much he could control as an actor.
"Personally, I was bummed, but moved on quickly. You have to," he said. Taylorson said he thought Ryder could be a character further developed in sequels throughout a decade of time. "I, and others, thought we'd have a good decade of playing with these characters in these spaces," he said.
Despite all of this, Taylorson said he takes some positives away from Andromeda. "There is something to be said for a 7/10 that comes to you in a time of need," he said.
The Mass Effect series will continue with a new game from BioWare that's been in development for years now. Recently, the game's producer said the team is too busy working on the game to tease it.
In addition to a new Mass Effect game, a Mass Effect TV series is in the works. Recently, one of the show's writers responded to a report that said the show's scripts were being rewritten to appeal to non-gamers.
Source