Tomodachi Life: Living The Dream Was In Development For Almost A Decade

There are "nine years’ worth of ideas crammed into" Tomodachi Life: Living the Dream, according to Ryutaro Takahashi. The game director revealed that development started on the Switch exclusive back in 2017 in a new Ask the Developer feature on Nintendo's website.

With Tomodachi Life: Living the Dream days away from launching on April 16, the developers opened up about creating the new game in the social simulation series. "I believe development started around 2017, after things had settled down on Miitomo," said Takahashi. "The producer, [Yoshio Sakamoto], and I both have a special attachment to Tomodachi Life and have been playing the previous game on Nintendo 3DS for many years."

Takahashi stated that development on Tomodachi Life: Living the Dream began with a focus on user-generated content, with a goal of being the "ultimate inside-joke game." A demo released last month for the game has already seen players run wild with the character creator, making Garfield, for instance. Meanwhile, Takahashi noted that his team made Pikmin as pets inside the game.

During the long development, Miis farting became "a big debate" for the team, per Takahashi. "Some people found it hilarious, while others thought it was a bit vulgar. After talking it over, we ended up making it a little quirk," the director said. The developers then spent time working on the audio and visual effects for breaking wind in the game.

Tomodachi Life: Living the Dream will also add same-*** relationships and non-binary Miis. The game comes out this week on Switch, though there is no Switch 2 Edition. Instead, it's playable on Nintendo's new console via backward compatibility.

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