It's the last day of March, and everyone's favorite Destiny 2 merchant is closing out the month with a brand-new selection of deadly merchandise. As usual, Xur is here to offer Exotic weapons and armor, legacy gear, and some handy materials for unlocking older Exotics. Additionally, you can also see what Saint-14 has to offer in Trials of Osiris, which is back after a short Iron Banner break. Here's where you can find Xur this weekend and what the Agent of the Nine has for sale.
This week you can find Xur in the EDZ, in the Winding Cove area. For his weapon, Xur is offering Trinity Ghoul. Hunters can pick up the Gwisin Vest armor; Titans can grab the One-Eyed Mash helmet; and for Warlocks, Xur has the Apotheosis Veil helmet.
Spawn in at the Winding Cove transmat zone, then hop on your sparrow and go north. Take the collapsed overpass on the left and look for a cave near the bend in the road. Follow the tunnel through the cliff face to reach a higher ridge where a Fallen dropship has crashed; you'll find Xur waiting there.
Xur is present every weekend in Destiny 2, starting with the daily reset at 10 AM PT / 1 PM ET each Friday. His exact location is always a mystery when he first arrives, as he is not listed on the map, and for novice players, he can be easy to miss. However, there are a set number of locations where he takes up residence, including the Tower Hangar area, on Nessus in Watcher's Grave, and in the Winding Cove area of the EDZ.
In case you haven't grabbed this excellent bow the last few times that Xur has offered it, you have a few days now to acquire this excellent weapon. Trinity Ghoul is great for Arc builds, as its Split Electron perk works nicely with generating Ionic Traces. Hip-firing an arrow will split that projectile, and precision kills grant the next shot chain-lightning capabilities. Unlocking the Exotic catalyst makes it even better, as any final blow will trigger the Lightning Rod perk.
Increased movement speed and target acquisition when moving while aiming down the sights is what you'll get with the Moving Target perk this week, and this scout rifle also rolls with a few decent extras. Steady Rounds and Composite Stock add more stability to the weapon, while Hammer-Forged Rifling gives you increased range. Not a bad roll of perks, especially if you're looking for a solid PvP weapon this week.
Another roll of perks that could be very useful in PvP, Hawkmoon is equipped with Hammer-Forged Rifling, Alloy Magazine, Eye of the Storm, and Combat Grip this week. Eye of the Storm makes the weapon more accurate and boosts handling as your health gets lower, giving you an extra edge in shootouts.
This week you can find Xur in the EDZ, in the Winding Cove area. For his weapon, Xur is offering Trinity Ghoul. Hunters can pick up the Gwisin Vest armor; Titans can grab the One-Eyed Mash helmet; and for Warlocks, Xur has the Apotheosis Veil helmet.
Xur Location
Xur's location in the EDZ.Spawn in at the Winding Cove transmat zone, then hop on your sparrow and go north. Take the collapsed overpass on the left and look for a cave near the bend in the road. Follow the tunnel through the cliff face to reach a higher ridge where a Fallen dropship has crashed; you'll find Xur waiting there.
Xur Exotic and Legendary Items
- Exotic Engram - 97 Legendary Shards
- Trinity Ghoul - 29 Legendary Shards
- Gwisin Vest - 23 Legendary Shards
- One-Eyed Mask - 23 Legendary Shards
- Apotheosis Veil - 23 Legendary Shards
- Hawkmoon - 200 Legendary Shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
- Dead Man's Tale - 200 Legendary Shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
- Xenology quest - Free
- Legendary weapons and armor - 50 Legendary Shards, 1,000 Glimmer
Xur is present every weekend in Destiny 2, starting with the daily reset at 10 AM PT / 1 PM ET each Friday. His exact location is always a mystery when he first arrives, as he is not listed on the map, and for novice players, he can be easy to miss. However, there are a set number of locations where he takes up residence, including the Tower Hangar area, on Nessus in Watcher's Grave, and in the Winding Cove area of the EDZ.
Exotic Weapons
Trinity Ghoul

In case you haven't grabbed this excellent bow the last few times that Xur has offered it, you have a few days now to acquire this excellent weapon. Trinity Ghoul is great for Arc builds, as its Split Electron perk works nicely with generating Ionic Traces. Hip-firing an arrow will split that projectile, and precision kills grant the next shot chain-lightning capabilities. Unlocking the Exotic catalyst makes it even better, as any final blow will trigger the Lightning Rod perk.
- Split Electron
- High-Tension String
- Compact Arrow Shaft
- Lightning Rod
Dead Man's Tale

Increased movement speed and target acquisition when moving while aiming down the sights is what you'll get with the Moving Target perk this week, and this scout rifle also rolls with a few decent extras. Steady Rounds and Composite Stock add more stability to the weapon, while Hammer-Forged Rifling gives you increased range. Not a bad roll of perks, especially if you're looking for a solid PvP weapon this week.
- Hammer-Forged Rifling
- Steady Rounds
- Moving Target
- Composite Stock
Hawkmoon

Another roll of perks that could be very useful in PvP, Hawkmoon is equipped with Hammer-Forged Rifling, Alloy Magazine, Eye of the Storm, and Combat Grip this week. Eye of the Storm makes the weapon more accurate and boosts handling as your health gets lower, giving you an extra edge in shootouts.
- Hammer-Forged Rifling
- Alloy Magazine
- Eye of the Storm
- Combat Grip
Legendary Weapons
Ignition Code | Kinetic Grenade Launcher | Linear Compensator / Smart Drift Control | Proximity Grenades / Spike Grenades | Surplus | One for All |
True Prophecy | Kinetic Hand Cannon | Fastdraw HCS / Crossfire HCS | Tactical Mag / Flared Magwell | Overflow | Explosive Payload |
Corsair's Wrath | Heavy Linear Fusion Rifle | Full Bore / Polygonal Rifling | Accelerated Coils / Enhanced Battery | Outlaw | Kill Clip |
Cold Denial | Kinetic Pulse Rifle | Fluted Barrel / Hammer-Forged Rifling | Armor-Piercing Rounds / Light Mag | Zen Moment | Swashbuckler |
Tears of Contrition | Kinetic Scout Rifle | Fluted Barrel / Full Bore | Accurized Rounds / Extended Mag | Well-Rounded | Vorpal Weapon |
Seventh Seraph CQC-12 | Energy Shotgun | Smoothbore / Corkscrew Rifling | Tactical Mag / Light Mag | Auto-Loading Holster | Snapshot Sights |
Quickfang | Heavy Sword | Enduring Blade / Honed Edge / Tempered Edge | Tireless Blade | Flash Counter |