Gaming News

James Bond has never been shy to get his knuckles bloody, and in IO Interactive's 007: First Light, the rookie MI6 agent will have the opportunity to get into several scraps. This makes for a big departure from IO's work on the Hitman: World of Assassination trilogy--where combat was always seen as a last resort--as the studio has been inspired by some of the greatest action games of all time for its Bond origin story. Taking a few pages from the Arkham and Uncharted playbook, the studio is...
Microsoft Gaming has a new CEO, with Asha Sharma taking over for Phil Spencer as the top boss for the company's gaming team. The founder of Xbox, Seamus Blackley, has now weighed in with his thoughts on the news, saying Sharma becoming CEO makes "perfect sense" given Microsoft's big AI push. At the same time, Blackley said a younger version of himself would have been very upset about Sharma getting the job, adding that Sharma has a challenging road ahead of her. Blackley also advised Sharma...
Lighting up your production lines in Satisfactory is easy at first--you're building outdoors, and the power of the sun takes care of any visibility problems you might have, at least during the day. But building outdoors isn't sustainable. You'll have immensely long, confusing, and inefficient factories that will make the game less fun to play. It's better to build buildings to house those machines, and that's where lighting comes in. Lighting for visibility, information, and style are all...